![]() Players are able to choose their difficulty on a scale of 0 to 9 at 0.1 increments. Players usually fight opponents one-on-one fights, with the occasional chance of encountering giant or metal fighters, two-on-two team battles with CPU players both aiding and attacking the player, and matches where the player must defeat opponents one after another or in groups. In the new version of Classic Mode players can choose different paths as they progress through a map fighting CPU opponents as the progress. This is basically the verses mode of the game, replacing the old "Group" title that appeared in older smash games. Omega stages are flat, featureless, Final Destination like versions of each stage. for Nintendo 3DS is much similar to it's predecessors with few, mostly minor changes.
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